The behavior of these modes can be changed further, such as reversing the game view or adding a second player-character. The vehicle the character takes is changed by seven portals, each of which is a different color. The player-character can take up to seven separate forms, which behave differently with each interaction. ![]() If the player crashes into an obstacle, they will have to start over from the beginning. The objective of the game is to complete a level by reaching its end. The timing and rhythm of the in-game music are key parts of the game, often in relation to each other. Users cannot control the speed at which the icon is moving. Geometry Dash uses a touchscreen or keyboard/mouse (depending on version) to control different vehicles that react when a player presses anywhere on the touchscreen and can be held down to constantly interact with certain vehicles. Other features include "map packs," secret vaults, and a variety of icons and game modes. Each of the official levels features unique background music. The principal game, Geometry Dash, is a rhythm-based platforming game which currently has 21 official levels and a game creation system with more than 50 million online levels made by players. ![]() Geometry Dash is a series of five video games developed by Sweden-based developer Robert Topala, and published by his own company, RobTop Games.
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